Class SocketConnectionPrivate
- Namespace
- Gio
- Assembly
- Gio-2.0.dll
public sealed class SocketConnectionPrivate
- Inheritance
-
SocketConnectionPrivate
- Inherited Members
Constructors
SocketConnectionPrivate(SocketConnectionPrivateOwnedHandle)
public SocketConnectionPrivate(SocketConnectionPrivateOwnedHandle handle)
Parameters
Properties
Handle
public SocketConnectionPrivateOwnedHandle Handle { get; }
Property Value
Methods
Equals(SocketConnectionPrivate?)
public bool Equals(SocketConnectionPrivate? other)
Parameters
other
SocketConnectionPrivate
Returns
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
obj
objectThe object to compare with the current object.
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.