Table of Contents

Class GLShaderClassHandle

Namespace
Gsk.Internal
Assembly
Gsk-4.0.dll
public abstract class GLShaderClassHandle : SafeHandle, IDisposable
Inheritance
GLShaderClassHandle
Implements
Derived
Inherited Members

Constructors

GLShaderClassHandle(bool)

protected GLShaderClassHandle(bool ownsHandle)

Parameters

ownsHandle bool

Properties

IsInvalid

When overridden in a derived class, gets a value indicating whether the handle value is invalid.

public override sealed bool IsInvalid { get; }

Property Value

bool

true if the handle value is invalid; otherwise, false.

Methods

Equals(GLShaderClassHandle?)

public bool Equals(GLShaderClassHandle? other)

Parameters

other GLShaderClassHandle

Returns

bool

Equals(object?)

Determines whether the specified object is equal to the current object.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetHashCode()

Serves as the default hash function.

public override int GetHashCode()

Returns

int

A hash code for the current object.

GetParentClass()

public ObjectClassData GetParentClass()

Returns

ObjectClassData