Table of Contents

Class GLShaderClassOwnedHandle

Namespace
Gsk.Internal
Assembly
Gsk-4.0.dll
public class GLShaderClassOwnedHandle : GLShaderClassHandle, IDisposable
Inheritance
GLShaderClassOwnedHandle
Implements
Inherited Members

Constructors

GLShaderClassOwnedHandle(nint)

Creates a new instance of GLShaderClassOwnedHandle. Assumes that the given pointer is owned by the runtime.

public GLShaderClassOwnedHandle(nint ptr)

Parameters

ptr nint

Methods

CopyTo(nint)

public void CopyTo(nint ptr)

Parameters

ptr nint

Create()

Creates a new owned Handle

public static GLShaderClassOwnedHandle Create()

Returns

GLShaderClassOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

UnownedCopy()

public GLShaderClassUnownedHandle UnownedCopy()

Returns

GLShaderClassUnownedHandle